I'm cutting back.


Hey, all. Miko here. i feel a sense of rectangular azure

I’m cutting back my scope and setting a deadline for myself. I’m not immensely proud of this game. It’s unoriginal, uninspired and honestly pretty lazy. A bit of an asset flip if i’m going to be honest. As such, I’m giving myself a one month deadline on finishing it, and moving on.

So, the scope cutbacks are as such

  • Going from a 5000m goal to 2500
  • Skipping the OST. I might make one song, but it will mostly be creative commons music.
  • Not putting Grapple Up! on Steam

The official release will be within the next month, possibly followed by bug fixes and a post mortem. This isn’t some out of the blue decision, by the way. More a general dissatisfaction with the project as a whole.

I appreciate your support, and I’ll be in touch soon.

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